A Closer Look at Game Monetization: What Studios Should Bear in Mind Before the Digital Fairness Act Comes into Force
The Digital Fairness Act will likely not stop at ingame monetisation. With the Children Survey done, the European Commission will likely target dark patterns that keep users playing or scrolling longer as well, argues our law expert Sandra Spensberger. What game studios can do right now.
Jeannine Koch to Take Over as Managing Director of Hamburg Kreativ Gesellschaft
From Berlin to Hamburg: Jeannine Koch is set to become the new Managing Director of the Hamburg Kreativ Gesellschaft. She will succeed Egbert Rühl, who is retiring. Koch is currently the Managing Director of medianet berlinbrandenburg.Latest Articles
GamesMarket Daily - 4 September 2026: Hardware Theft @ Gamescom, Xbox Cloud Gaming, Nintendo, HWG Vienna, Icecrack Games, and more
In response to the hardware theft, the gamescom organisers have released a more comprehensive statement and promised to address the incident. In other news, Microsoft is making changes to Xbox Cloud Gaming, while Nintendo has announced not one, but two presentations for next week.
Arc Games Signed Icecrack Games' Sil and the Fading World
IceCrack Games, an independent game development studio based in Switzerland, has found a publisher for its debut game, Sil and the Fading World: Arc Games. It's a solo-raiding action RPG that combines MMO-inspired raid boss encounters with ARPG character progression and buildcrafting.
Xbox Cloud Gaming: Monthly Xbox Game Pass Hour Limit and Access Without Game Pass
Microsoft is introducing changes to Xbox Cloud Gaming. From November, a playtime limit will be introduced for Xbox Game Pass subscribers, depending on their subscription type. Additionally, users will be able to purchase cloud gaming hours without a Game Pass subscription.
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G+ Researcher Spotlight: Stephan Jacob
One of the heads behind the Raw Talent booth collective of universities at gamescom, Stephan Jacob is Professor of Creative Technologies at Darmstadt University of Applied Sciences and Chairman of the German Society for Game Studies. We portray him in our ongoing series about games researchers.
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Gavin Verhey on Building Star Trek Atop Edge of Eternities and The Hobbit after Lord of the Rings
Principal Game Designer Gavin Verhey sat down with us at gamescom 2026, and we spoke about Edge of Eternities as a base for the upcoming Star Trek set, how an IP changes the way cards are made, and when the decision fell to make another Middle-earth set.
Gamescom 2026: Snapshots From the Business Area - Part 2
The business area is the most important place for trade visitors from around the world. It's where the who's who of the industry meets. Part two of our photo series includes: Austria, Ravensburger, Remedy Entertainment, Ikea, Panache, Lego, SpielFabrique and more...Products
Arc Games Signed Icecrack Games' Sil and the Fading World
IceCrack Games, an independent game development studio based in Switzerland, has found a publisher for its debut game, Sil and the Fading World: Arc Games. It's a solo-raiding action RPG that combines MMO-inspired raid boss encounters with ARPG character progression and buildcrafting.
Latest Articles
GamesMarket Daily - 4 September 2026: Hardware Theft @ Gamescom, Xbox Cloud Gaming, Nintendo, HWG Vienna, Icecrack Games, and more
In response to the hardware theft, the gamescom organisers have released a more comprehensive statement and promised to address the incident. In other news, Microsoft is making changes to Xbox Cloud Gaming, while Nintendo has announced not one, but two presentations for next week.
Arc Games Signed Icecrack Games' Sil and the Fading World
IceCrack Games, an independent game development studio based in Switzerland, has found a publisher for its debut game, Sil and the Fading World: Arc Games. It's a solo-raiding action RPG that combines MMO-inspired raid boss encounters with ARPG character progression and buildcrafting.
Xbox Cloud Gaming: Monthly Xbox Game Pass Hour Limit and Access Without Game Pass
Microsoft is introducing changes to Xbox Cloud Gaming. From November, a playtime limit will be introduced for Xbox Game Pass subscribers, depending on their subscription type. Additionally, users will be able to purchase cloud gaming hours without a Game Pass subscription.