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Daedalic Achieves Historic Publishing Success in Its 20th Anniversary Year
Jonas Hüsges (COO), Carsten Fichtelmann (CEO) and Martin Ditter (CFO). © Daedalic Entertainment

Daedalic Achieves Historic Publishing Success in Its 20th Anniversary Year

Star Trek: Voyager – Across the Unknown, which was released yesterday by Daedalic Entertainment and gameXcite, reached number one in the worldwide Steam charts on its launch day. It also became the most successful console launch in the Hamburg-based publisher's 20th anniversary year.
By Marcel Kleffmann 2 min read
"Cool... but Dad, How Can I Actually Land Now?"
Johannes Roth has been Mimimi's MD from founding to closure. His solo project brings back his love for coding from being a kid - through his kids (all photos: Johannes Roth Core Production).

"Cool... but Dad, How Can I Actually Land Now?"

The former Mimimi Games founder Johannes Roth is back in games development: With one man show Core Productions and a love for the Nintendo 64. We spoke with him in detail about his reignited love for coding, how his family helped him shape expectations for his game and the end of his time at Mimimi.
By Pascal Wagner 9 min read
Applications for Gamecity Hamburg Prototype Funding 2026
The Gamecity Hamburg Prototype Funding 2026 Awarding Committee comprises the following individuals: Michael Schade (CEO and Co-Founder of Rockfish Games), Valentina Birke (Director of Indie Arena Booth), Karsten Schwaiger (Head of the Hamburg Ministry of Culture and Media's Media and Digital Economy division), Nina Müller (Goodgame Studios' VP of Publishing & Development Services), Jonas Hüsges (COO of Daedalic Entertainment), and Dennis Schoubye (Head of Gamecity Hamburg).

Applications for Gamecity Hamburg Prototype Funding 2026

This year, Gamecity Hamburg is offering €400,000 of prototype funding for games. Applications are open until 30 March. Eligible applicants include founders, start-ups and small and medium-sized enterprises (SMEs) registered in Hamburg.
By Marcel Kleffmann 2 min read
Epic Games Acquires Meshcapade and Will Establish a Presence in Tübingen
The technology developed by Meshcapade is based on the SMPL (Skinned Multi-Person Linear) body model, which was developed by the Max Planck Institute for Intelligent Systems. This model provides a 3D representation of the human form and was trained using thousands of 3D body scans. © Meshcapade

Epic Games Acquires Meshcapade and Will Establish a Presence in Tübingen

Meshcapade, a start-up based in the 'Cyber Valley' in Tübingen, has been acquired by Epic Games. As part of the acquisition, Epic Games will establish a presence in the area. The Meshcapade team will join the AI Research division at Epic and contribute to Unreal Engine and MetaHuman technologies.
By Marcel Kleffmann 3 min read

Business

Applications for Gamecity Hamburg Prototype Funding 2026
The Gamecity Hamburg Prototype Funding 2026 Awarding Committee comprises the following individuals: Michael Schade (CEO and Co-Founder of Rockfish Games), Valentina Birke (Director of Indie Arena Booth), Karsten Schwaiger (Head of the Hamburg Ministry of Culture and Media's Media and Digital Economy division), Nina Müller (Goodgame Studios' VP of Publishing & Development Services), Jonas Hüsges (COO of Daedalic Entertainment), and Dennis Schoubye (Head of Gamecity Hamburg).

Applications for Gamecity Hamburg Prototype Funding 2026

This year, Gamecity Hamburg is offering €400,000 of prototype funding for games. Applications are open until 30 March. Eligible applicants include founders, start-ups and small and medium-sized enterprises (SMEs) registered in Hamburg.
By Marcel Kleffmann 2 min read
Epic Games Acquires Meshcapade and Will Establish a Presence in Tübingen
The technology developed by Meshcapade is based on the SMPL (Skinned Multi-Person Linear) body model, which was developed by the Max Planck Institute for Intelligent Systems. This model provides a 3D representation of the human form and was trained using thousands of 3D body scans. © Meshcapade

Epic Games Acquires Meshcapade and Will Establish a Presence in Tübingen

Meshcapade, a start-up based in the 'Cyber Valley' in Tübingen, has been acquired by Epic Games. As part of the acquisition, Epic Games will establish a presence in the area. The Meshcapade team will join the AI Research division at Epic and contribute to Unreal Engine and MetaHuman technologies.
By Marcel Kleffmann 3 min read

People

Super Crowd Entertainment Strengthens Indie Arena Booth Project Team with Leonie Wolf
Archive image from the Indie Arena Booth 2025 and Leonie Wolf | Pictutes by Indie Arena Booth 2025, Rolf Otzipka; Leonie Wolf

Super Crowd Entertainment Strengthens Indie Arena Booth Project Team with Leonie Wolf

Since mid-February, Leonie Wolf has been strengthening the Hamburg-based Super Crowd Entertainment, organiser of Polaris in Hamburg, but also of the Indie Arena Booth at gamescom. Leonie Wolf is jointly responsible for the IAB as project manager.
By Stephan Steininger 1 min read

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