Rami Ismail: Why the Games Industry Is in a Very Bad State
Rami Ismail is a leading figure in the global indie game scene. He argues that the industry's fear of risk stifles innovation. Indie developers still create fresh ideas but struggle to fund their games. Titles like his Australia Did It are rare exceptions.
How and Why Mimimi's Shadow Tactics Launches on Switch 2
The announcement of Shadow Tactics for Switch 2 at the most recent Nintendo Direct Partner Showcase came as a surprise, given that the development studio Mimimi Games no longer exists. We spoke to Johannes Roth, Founder and MD of Mimimi, about this definitive console edition of the game.Latest Articles
Hesse Plans Gamescom Booth, Reception with Minister and Continues ‘Making Games in Hessen’
The state of Hesse will once again be represented with its own stand in the business area in 2026. Companies from Hesse can apply until the end of March. Another ‘Making Games in Hessen’ event is also planned for April.
Paananen on an Industry Coasting, Innovation, and Supercell's Investments in Studios
In his annual ‘Ilkka's Long Text’, CEO Ilkka Paananen not only provided insight into Supercell's business development in 2025. He also addressed the challenges of a stagnating mobile market, shared lessons learned and promised further investments in external studios.
Remedy Increases Revenue Ahead of an Important Year With Control Resonant
Remedy Entertainment increased revenue and EBITDA in the 2025 financial year through rising game sales and royalties. With the release of Control Resonant in 2026, the outlook is positive: "We have all the ingredients to make this a successful year for Remedy."
Rami Ismail: Why the Games Industry Is in a Very Bad State
Rami Ismail is a leading figure in the global indie game scene. He argues that the industry's fear of risk stifles innovation. Indie developers still create fresh ideas but struggle to fund their games. Titles like his Australia Did It are rare exceptions.Business
Hesse Plans Gamescom Booth, Reception with Minister and Continues ‘Making Games in Hessen’
The state of Hesse will once again be represented with its own stand in the business area in 2026. Companies from Hesse can apply until the end of March. Another ‘Making Games in Hessen’ event is also planned for April.
Paananen on an Industry Coasting, Innovation, and Supercell's Investments in Studios
In his annual ‘Ilkka's Long Text’, CEO Ilkka Paananen not only provided insight into Supercell's business development in 2025. He also addressed the challenges of a stagnating mobile market, shared lessons learned and promised further investments in external studios.
Remedy Increases Revenue Ahead of an Important Year With Control Resonant
Remedy Entertainment increased revenue and EBITDA in the 2025 financial year through rising game sales and royalties. With the release of Control Resonant in 2026, the outlook is positive: "We have all the ingredients to make this a successful year for Remedy."
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NC America Appoints Mervin Lee Kwai to Lead Western Publishing Operations
In preparation for the global launch of Aion 2, NC America is expanding its publishing team with the hire of Mervin Lee Kwai. The former senior leader of Amazon's third-party MMO publishing division will play a key role in shaping NC America's 2026 line-up.
MachineGames' Jerk Gustafsson: "There's Still a Strong Appetite for Focused, Narrative-Driven Experiences"
Swedish studio MachineGames has made a big impression with Wolfenstein and, most recently, Indiana Jones. We spoke to Studio Director Jerk Gustafsson about the studio's history, the strength of the Swedish industry, its second office and why single-player games remain relevant in the age of GaaS.
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Latest Articles
Hesse Plans Gamescom Booth, Reception with Minister and Continues ‘Making Games in Hessen’
The state of Hesse will once again be represented with its own stand in the business area in 2026. Companies from Hesse can apply until the end of March. Another ‘Making Games in Hessen’ event is also planned for April.
Paananen on an Industry Coasting, Innovation, and Supercell's Investments in Studios
In his annual ‘Ilkka's Long Text’, CEO Ilkka Paananen not only provided insight into Supercell's business development in 2025. He also addressed the challenges of a stagnating mobile market, shared lessons learned and promised further investments in external studios.
Remedy Increases Revenue Ahead of an Important Year With Control Resonant
Remedy Entertainment increased revenue and EBITDA in the 2025 financial year through rising game sales and royalties. With the release of Control Resonant in 2026, the outlook is positive: "We have all the ingredients to make this a successful year for Remedy."