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Nvidia and Microsoft Collaborate on Neural Shading Support and RTX Remix Launched

Ahead of GDC, Nvidia announced a collaboration with Microsoft on neural shading support for DirectX. While DLSS 4 is fast becoming Nvidia's most rapidly adopted gaming technology, Nvidia RTX Remix has also come out of beta.

Marcel Kleffmann13.03.2025 14:08
Nvidia and Microsoft Collaborate on Neural Shading Support and RTX Remix Launched
Screenshot from the 'Zorah' neural rendering technology demo Nvidia

Nvidia has announced ahead of the Game Developers Conference (GDC) that it has partnered with Microsoft to bring neural shading support to the Microsoft DirectX preview in April. This will give developers access to AI tensor cores in Nvidia GeForce RTX GPUs to accelerate neural networks within a game's graphics pipeline. "Microsoft is adding cooperative vector support to DirectX and HLSL, starting with a preview this April," said Shawn Hargreaves, Direct3D development manager at Microsoft. "This will advance the future of graphics programming by enabling neural rendering across the gaming industry. Unlocking Tensor Cores on NVIDIA RTX will allow developers to fully leverage RTX Neural Shaders for richer, more immersive experiences on Windows." At CES, Nvidia will showcase neural rendering capabilities through its "Zorah" technology demo. In addition, the Nvidia RTX Kit is receiving updates with Unreal Engine 5 support for the RTX Mega Geometry and RTX Hair features (NvRTX branch of Unreal Engine 5).

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