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Under the hood

In Development: Level Tools for Pixel Maniac's ChromaGun 2: Dye Hard

In our regular GamesMarkt series In Development, game studios present pictures of what's going on under the hood in their game making process. This time, Pixel Maniacs shows their own level design tool that transforms blockouts into the graphical styles used in ChromaGun 2: Dye Hard.

Pascal Wagner23.09.2024 09:30
In Development: Level Tools for Pixel Maniac's ChromaGun 2: Dye Hard
Initial blockout in the level tool. The tool can transform the blockout into several styles, like those below. Pixel Maniacs

Game development is a complex process. Games rarely look the same during development as they do at the end. To shine a light on these technical, sometimes messy states, In Development interviews studios specifically about early stages of their development cycle: By putting pictures of unfinished games into the spotlight.

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