Clair Obscur: Expedition 33
Among the games announced at Summer Game Fest 2024, Clair Obscur: Expedition 33 made a strong impression. Art style, production value, cinematic cutscenes and reactive ideas for turn-based JPRGs catapulted the game onto many gamers' wish lists.
Clair Obscur: Expedition 33 was developed by Sandfall Interactive in France, which employs 33 people, and published by Kepler Interactive. The premise of the story alone is as idiosyncratic as it is outstanding. Once a year, the Paintress awakens to paint a cursed number on her monolith, and everyone of that age instantly turns to smoke and disappears. Year after year, the number ticks down. Tomorrow she'll wake and paint '33'. And that's the starting point for Gustave and his fellow expedition members as they embark on a quest to break the Paintress' cycle of death, retracing the steps of dozens of failed expeditions before them.