Feneq: How a Two-Man Team Wants to Shake up the RTS Genre
With the courage to create a game in the supposedly dead RTS genre and combine it with contemporary roguelike and deck-building mechanics, feneq released Rogue Command in November 2024. For the two-person team, this has been a journey of over five years. They are fully behind the concept, and so is their community.
Martin Reichard and Mario Imhof are feneq, a two-person studio based in Wölfersheim (north of Frankfurt am Main). Both have been working together for almost ten years, before founding feneq in 2019. "Martin was one of the owners of Lotum, my employer at the time," says Mario Imhof. With almost 50 employees, Lotum designs, develops and operates mobile games and apps for iOS, Android and the Facebook Messenger platform - with more than 900 million downloads in total. "Martin [Reichard] and me continued to grow closer and discovered a shared love for many more or less obscure topics, like games, procedural generation, electronic music and also had a very similar view as to how a company would be run most efficiently while also allowing the employees to share real responsibility and participation in the products they worked on", Imhof said.